Rhythm-game history (20)

20 games through changes in music, input and feedback

History

DJMAX: one song, multiple button configurations

One DJMAX song can support different charts and button configurations. An examination of those choices, with the 2004 online-service origins distinguished from the later RESPECT V.

Updated 2026.10.17 · 4 min read
History

Elite Beat Agents: touch location meets timing

Taps, slides and spins share the DS with a story playing on its upper screen. Nintendo's manual for the 2006 North American Elite Beat Agents explains how the controls and two displays work together.

Updated 2026.10.17 · 4 min read
History

osu!: play, chart creation and the records of 2007

osu!'s 2007 records connect position-and-timing play with an editor and shared charts. Tests, public release, forums and ranking features mark separate stages in that development.

Updated 2026.10.17 · 4 min read