All articles (43)

History

Taiko no Tatsujin: drumhead and rim as inputs

Drumhead and rim strikes define Taiko no Tatsujin's basic controls. Starting with the 2001 arcade debut, the article examines those actions alongside the drums, characters and song selection.

Updated 2026.10.17 · 4 min read
History

DJMAX: one song, multiple button configurations

One DJMAX song can support different charts and button configurations. An examination of those choices, with the 2004 online-service origins distinguished from the later RESPECT V.

Updated 2026.10.17 · 4 min read
History

Elite Beat Agents: touch location meets timing

Taps, slides and spins share the DS with a story playing on its upper screen. Nintendo's manual for the 2006 North American Elite Beat Agents explains how the controls and two displays work together.

Updated 2026.10.17 · 4 min read